LILING LIU
Technical Artist
METANI (Ice)
METANI (Forest)
METANI
Role: Technical Artist
Platforms: Web
Engine: Unity
Responsibilities:
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Design the art specifications for art teams and outsourcing.
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Rig 12 characters with facial expressions and Props.
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Model, animation and fix art assets in Maya.
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Retarget the required animation from the source into the target.
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Troubleshoot modeling and animation for project needs.
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Integrate art assets into unity.
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Create animation, shader, and VFX in Unity.
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Layout and design game environment art for 3 themes in Unity. (Ice, Forest, City)
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Baked animation and export FBX to Unity.
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Export Assets to GLB for the outsourcing engineer's team.
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Solved technical issued when producing in Unity.
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Reviewed and feedback on outsourced artwork.
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Optimize content through enhancing performance and assist in a wide variety of technical and artistic tasks.
Website: https://metani.run/#/home
FB: https://www.facebook.com/MetaniService/
Twitter: https://twitter.com/MetaniService