Control Rig setup
![](https://static.wixstatic.com/media/204c38_d8d397a3930a4bfdbc94eb0f4b29ff6d~mv2.png/v1/fill/w_980,h_550,al_c,q_90,usm_0.66_1.00_0.01,enc_auto/204c38_d8d397a3930a4bfdbc94eb0f4b29ff6d~mv2.png)
Plugins
Turn on Control Rig + Full Body Ik plugins
![](https://static.wixstatic.com/media/204c38_e943f5ed98454b698e37e7fcc7571a08~mv2.png/v1/fill/w_554,h_322,al_c,q_85,enc_auto/204c38_e943f5ed98454b698e37e7fcc7571a08~mv2.png)
![](https://static.wixstatic.com/media/204c38_d31d1b19388e41b9a0ade537ad5b1715~mv2.png/v1/fill/w_553,h_70,al_c,q_85,enc_auto/204c38_d31d1b19388e41b9a0ade537ad5b1715~mv2.png)
Add Control Rig
Content Drawer> mouse right click> Animation >Control Rig> Control Rig
![](https://static.wixstatic.com/media/204c38_a28970943ee348329ccb02e190776a6a~mv2.png/v1/fill/w_318,h_385,al_c,q_85,enc_auto/204c38_a28970943ee348329ccb02e190776a6a~mv2.png)
Control Rig
Graph : Forwards Solver
![](https://static.wixstatic.com/media/204c38_7ac77afddfc841afbcaa2251dbd70a54~mv2.png/v1/fill/w_235,h_135,al_c,q_85,enc_auto/204c38_7ac77afddfc841afbcaa2251dbd70a54~mv2.png)
Control Rig three parts
Setup Solve
Forwards Solve
Backwards Solve
Setup Solve: Use the Rig of the Initial state to calculate the control of the Initial state
Forwards Solver : Use the control of the current state to calculate the rig of the current state.
Backwards Solver: Use the rig of the current state to calculate the control of the current state.
In Rig Hierarchy ,Import Hierarchy
![](https://static.wixstatic.com/media/204c38_ba40e69e91424d9ca25dfecb0d5d5502~mv2.png/v1/fill/w_205,h_178,al_c,q_85,enc_auto/204c38_ba40e69e91424d9ca25dfecb0d5d5502~mv2.png)
![](https://static.wixstatic.com/media/204c38_d17e1cb0f9be47b08e89b867bc6dae33~mv2.png/v1/fill/w_212,h_178,al_c,q_85,enc_auto/204c38_d17e1cb0f9be47b08e89b867bc6dae33~mv2.png)
It will show mesh and bones
![](https://static.wixstatic.com/media/204c38_cea469c63445420d986b459d0cd72d8d~mv2.png/v1/fill/w_191,h_210,al_c,q_85,enc_auto/204c38_cea469c63445420d986b459d0cd72d8d~mv2.png)
![](https://static.wixstatic.com/media/204c38_b9868b11854141f587951992e4b72aa7~mv2.png/v1/fill/w_293,h_201,al_c,q_85,enc_auto/204c38_b9868b11854141f587951992e4b72aa7~mv2.png)
In Rig Hierarchy ,right click. It can add new bones, and control
![](https://static.wixstatic.com/media/204c38_94726ca7ceca48c8954580ecb0d275b9~mv2.png/v1/fill/w_224,h_194,al_c,q_85,enc_auto/204c38_94726ca7ceca48c8954580ecb0d275b9~mv2.png)
Control panel: change the shape, color, and transform
![](https://static.wixstatic.com/media/204c38_ccc72fcb3aee4d0eabb06deb1064c833~mv2.png/v1/fill/w_222,h_335,al_c,q_85,enc_auto/204c38_ccc72fcb3aee4d0eabb06deb1064c833~mv2.png)
When moves the control, it must set offset Transform. Otherwise, after compile, it will turn to original transform
![](https://static.wixstatic.com/media/204c38_6f9931d6cb94480db8d4f1d8fbffc0ef~mv2.png/v1/fill/w_411,h_189,al_c,q_85,enc_auto/204c38_6f9931d6cb94480db8d4f1d8fbffc0ef~mv2.png)
Use Control rig set back to Animation Blue print
Open ABP_XXXXXX file
Find the Control Rig and replace the Control Rig class with your own Control Rig
![](https://static.wixstatic.com/media/204c38_037023762cf94e5a83978a3e201d879b~mv2.png/v1/fill/w_554,h_139,al_c,q_85,enc_auto/204c38_037023762cf94e5a83978a3e201d879b~mv2.png)
整個專案和文件下載 / Full projects and Documents Download: https://www.patreon.com/posts/control-rig-5-2-89966351?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
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