Hand Alignment
Keep your wrist in the right direction
Create Function: Hand Rotation
Hand Rotation
Input add: HandHit(Boolean), Bone (Rig Element Key), HandNormal(Vector)
Use the Aim Math value and set the value back to the controller's Rotation if the hand is Hit to the wall. The Target value of AimMath comes from the Normal value hit by the hand. Primary - A: X=0.0, Y=1.0, Z=0.0。Secondary - Axis: X=0.0, Y=0.0, Z=1.0。Secondary- Target: X=1.0, Y=0.0, Z=0.0
Use Hand Rotation Function to connect
Left
Right
After the connection, when executing, it is found that the right hand is the opposite. Use the multiplication method of -1 to rotate the hand correctly.
Left/right connect together
Final Result
整個專案和文件下載 / Full projects and Documents Download: https://www.patreon.com/posts/control-rig-5-2-89966351?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
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