LILING LIU
Technical Artist
Feature:
-Joint - based skirt Rig with auto Collision.
Published the tutorial article in Thepoly, InCG Media, Lesterbanks:
How to Create A Joint-Based Skirt Rig With Auto Collision In The Maya
Finger Dance
Feature:
*Fleshy eyelids
*Eyelids Push
*Squash and Stretch
*Lip Seal
*Mesh Ctrls
Mu_Facial Rigging
I remodel the crab and tank, and Rigging all of characters.
Mutant Monsters
Feature:
*Auto movement in tank
*IK/FK Arm/Leg for both of soldier
*IK/FK claws/antenna for the crab
*FootRoll for both of soldiers
*Flag Simulation
Award:
2017 School of Game Development Spring show in Academy of Art University
First Place: Technical Art/ Animation - Mutant Monsters
Five-note xylophone animation in Maya
Beat the five-note Xylophone and the stick changes the color from a touched object
Feature:
* Interact with objects that change the color
Published the tutorial in InCG Magazine. Issue 37, Taiwan
Feature:
*Quickly select wings' controllers
*IK/FK Arm and Leg
*Footroll
OhHellYeah_Rigging
Dragon_Rigging
Feature:
*Quickly select all necks', wings' and tails' controllers
*IK/FK Arm/Leg
*FootRoll
Feature:
*Quickly select all tentacles' controllers
*Stretchy head
*Scratch and stretch tentacles'
Octopus_Rigging
Feature:
*Auto movement in fan, saw, and gun
*IK/FK Leg
*FootRoll
Killer_Crab
Feature:
*Facial Controller
*Dimple
Feature:
*IK/FK arm and leg
*Reverse foot
Award:
Character Rigging for game and presented at School of Game Development Spring Show 2017 in Academy of Art University.
Feature:
*IK/FK arm and leg
*Facial expression
*Blendshape in facial
Award:
Character Rigging for game and presented at School of Game Development Spring Show 2016 in Academy of Art University.