Control Rig setup
![](https://static.wixstatic.com/media/204c38_014fb64436b040259701ebc62b03ee89~mv2.png/v1/fill/w_980,h_550,al_c,q_90,usm_0.66_1.00_0.01,enc_auto/204c38_014fb64436b040259701ebc62b03ee89~mv2.png)
Plugins
打開 Control Rig + Full Body Ik 插件
![](https://static.wixstatic.com/media/204c38_e943f5ed98454b698e37e7fcc7571a08~mv2.png/v1/fill/w_554,h_322,al_c,q_85,enc_auto/204c38_e943f5ed98454b698e37e7fcc7571a08~mv2.png)
![](https://static.wixstatic.com/media/204c38_d31d1b19388e41b9a0ade537ad5b1715~mv2.png/v1/fill/w_553,h_70,al_c,q_85,enc_auto/204c38_d31d1b19388e41b9a0ade537ad5b1715~mv2.png)
新增 Control Rig
在Content Drawer 滑鼠右鍵> Animation >Control Rig> Control Rig
![](https://static.wixstatic.com/media/204c38_a28970943ee348329ccb02e190776a6a~mv2.png/v1/fill/w_318,h_385,al_c,q_85,enc_auto/204c38_a28970943ee348329ccb02e190776a6a~mv2.png)
Control Rig
Graph 會看到 Forwards Solver
![](https://static.wixstatic.com/media/204c38_7ac77afddfc841afbcaa2251dbd70a54~mv2.png/v1/fill/w_235,h_135,al_c,q_85,enc_auto/204c38_7ac77afddfc841afbcaa2251dbd70a54~mv2.png)
Control Rig three parts
Setup Solve
Forwards Solve
Backwards Solve
Setup Solve: 利用Initial 狀態的Rig計算出Initial狀態的Control
Forwards Solver : 利用Current 狀態的Control計算出Current 狀態的Rig
Backwards Solver: 利用Current狀態的Rig計算出Current狀態的Control
In Rig Hierarchy ,Import Hierarchy
![](https://static.wixstatic.com/media/204c38_ba40e69e91424d9ca25dfecb0d5d5502~mv2.png/v1/fill/w_205,h_178,al_c,q_85,enc_auto/204c38_ba40e69e91424d9ca25dfecb0d5d5502~mv2.png)
![](https://static.wixstatic.com/media/204c38_d17e1cb0f9be47b08e89b867bc6dae33~mv2.png/v1/fill/w_212,h_178,al_c,q_85,enc_auto/204c38_d17e1cb0f9be47b08e89b867bc6dae33~mv2.png)
就會看到相對應的 Mesh 和骨頭
![](https://static.wixstatic.com/media/204c38_cea469c63445420d986b459d0cd72d8d~mv2.png/v1/fill/w_191,h_210,al_c,q_85,enc_auto/204c38_cea469c63445420d986b459d0cd72d8d~mv2.png)
![](https://static.wixstatic.com/media/204c38_b9868b11854141f587951992e4b72aa7~mv2.png/v1/fill/w_293,h_201,al_c,q_85,enc_auto/204c38_b9868b11854141f587951992e4b72aa7~mv2.png)
在 Rig Hierarchy ,按右鍵,可以新增骨頭、控制等
![](https://static.wixstatic.com/media/204c38_94726ca7ceca48c8954580ecb0d275b9~mv2.png/v1/fill/w_224,h_194,al_c,q_85,enc_auto/204c38_94726ca7ceca48c8954580ecb0d275b9~mv2.png)
控制器有屬性面板可以更改顏色、位置、形狀
![](https://static.wixstatic.com/media/204c38_ccc72fcb3aee4d0eabb06deb1064c833~mv2.png/v1/fill/w_222,h_335,al_c,q_85,enc_auto/204c38_ccc72fcb3aee4d0eabb06deb1064c833~mv2.png)
控制器的Tranform移動完後,必須在控制器的右鍵 Set offset Transform才有效,不然Compile後又回到原本位置
![](https://static.wixstatic.com/media/204c38_6f9931d6cb94480db8d4f1d8fbffc0ef~mv2.png/v1/fill/w_411,h_189,al_c,q_85,enc_auto/204c38_6f9931d6cb94480db8d4f1d8fbffc0ef~mv2.png)
將Control rig 套回 Animation Blue print
打開 ABP_XXXXXX 檔案
找到Control Rig 將Control Rig class 換上自己的Control Rig
![](https://static.wixstatic.com/media/204c38_037023762cf94e5a83978a3e201d879b~mv2.png/v1/fill/w_554,h_139,al_c,q_85,enc_auto/204c38_037023762cf94e5a83978a3e201d879b~mv2.png)
整個專案和文件下載 / Full projects and Documents Download: https://www.patreon.com/posts/control-rig-5-2-89966351?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
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