Hand Adjustment 手部調整
創建一個Function: Hand Offset
Hand Offset
Input add: Bone (Rig Element Key), HandHit(Boolean), HandLocation(Vector),CurrentHandOffset(Vector)
Output :CurrentOffset(Vector)
使用Accumulate Lerp來做EaseOut效果,如果有Hit到牆壁,將值設回去給控制器的Translation
先在Variables 新增變數
將Hand Offset Fucntion節點連結上
左手
右手
連結再一起
FullBodyIK
呈現結果
整個專案和文件下載 / Full projects and Documents Download: https://www.patreon.com/posts/control-rig-5-2-89966351?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
Comments